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The trade-in promotion yielded a variety of strange items, from Air Jordans to a taxidermied bobcat.
WASHINGTON — GameStop’s first-ever “Trade Anything Day” yielded over 80,000 trade-ins, including some puzzling items.
The single-day promotion on Dec. 6 allowed customers to virtually trade “anything” for a $5 store credit toward merchandise, video games and more. The “Trade Anything Day” promotion expanded the parameters of the gaming store’s usual trade-in policy to include a range of items, including taxidermy.
The items needed to fit a 20x20x20 measuring box, but employees had discretion to reject any items. GameStop had also released a list of banned items ahead of the promotion.
Customers brought in a variety of strange items, from Air Jordans to a taxidermied bobcat, according to the company.
GameStop said guests also brought in a “significant number” of canned food donations for local food banks and pet shelters.
GameStop said the most memorable trades were:


- A tiny Jesus
- A full creepy doll collection
- Air Jordans

- A speed limit sign

- Friends DVD set
- Bowling ball
- A “happy heater.”
- A framed dog portrait

- A literal can of whoop-ass

- A Wii Netflix disc
- Non-alcoholic cider donated to store employees
How much store credit did customers get?
Customers who brought in a qualifying item received a $5 trade card that can be used in-store during the promotion or later.
GameStop ‘Trade Anything Day’: What was not allowed?
While the promotion said “anything,” there were some legal and safety restrictions. The following items were not allowed, per GameStop’s policy.
- Hazardous waste or material, chemicals, liquids.
- Lithium-ion batteries or items containing lithium-ion batteries.
- Weapons and ammo.
- Dead or live animals (Taxidermy items are valid for trade).
- Alcohol, Tobacco, drugs or pharmaceuticals (legal or not).
- Computers (such as desktops, laptops, notebooks, all-in-ones, minis, workstations, e-readers, tablets, thin clients, smart displays, virtual reality headsets with built-in processor, interactive flat panel displays with built-in processor), excluding certain MacBooks, GameStop normally accepts in trade.
- Computer peripherals intended for use with a computer and weighing less than 100 pounds (monitors, keyboards/keypads, mice/pointing devices, external hard drives (excluding those normally accepted in trade), facsimile machines, document scanners, printers, 3D printers, label printers, digital picture frames.
- Small electronic equipment (portable digital music players, VCRs, DVD players, DVRs, digital converter boxes, cable or satellite receivers, projectors, including those with DVD player capability).
- Small-scale servers.
- Televisions.
- Gift cards and other currency (foreign or domestic).
- Jewelry.
- Sexual and explicit items.
- Items resembling body parts.