GameStop’s ‘Trade Anything Day’ is this weekend. Here’s everything to know about the promotion

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GameStop’s “Trade Anything Day” expands the parameters of the store’s usual trade-in policy to include a range of items, including taxidermy.

WASHINGTON — For an entire day, customers can trade “anything” in at GameStop for store credit.

The single-day promotion kicks off on Saturday, Dec. 6 and allows customers to trade mostly anything for some money toward merch, video games, consoles and more. It’s GameStop’s first time running a promotion like this. 

GameStop typically allows customers to trade in gaming products for store credit. The “Trade Anything Day” expands the parameters of the trade-in policy to include a range of items, including taxidermy. 

According to the gaming store, customers can trade one item per store in exchange for a $5 credit. The items must fit a 20x20x20 measuring box, and employees have discretion to reject any items. 

“If the item fits in our 20” x 20” x 20” Trade Anything box, isn’t on our exceptions list, and is “Trade Anything Day” worthy, we’ll give you $5 trade credit for it!,” GameStop said on a newly updated frequently asked questions section of its website.

How much store credit can I get?

Customers who bring in a qualifying item will receive a $5 trade card that can be used in-store during the promotion or later. 

If customers bring in items that the gaming store typically accepts for trade, it says it will process them as normal. 

GameStop ‘Trade Anything Day’: What is not allowed?

While the promotion says “anything,” there are some legal and safety restrictions for the promotion. The following items are not allowed, per GameStop’s policy. GameStop said the terms and conditions of the promotion are subject to change. 

General food items are not accepted, but store associates have discretion to accept canned food as part of “Trade Anything Day.” Before you head to the store with canned goods, make sure to contact your store for more details.

  • Hazardous waste or material, chemicals, liquids. 
  • Lithium-ion batteries or items containing lithium-ion batteries. 
  • Weapons and ammo. 
  • Dead or live animals (Taxidermy items are valid for trade). 
  • Alcohol, Tobacco, drugs or pharmaceuticals (legal or not). 
  • Computers (such as desktops, laptops, notebooks, all-in-ones, minis, workstations, e-readers, tablets, thin clients, smart displays, virtual reality headsets with built-in processor, interactive flat panel displays with built-in processor), excluding certain MacBooks, GameStop normally accepts in trade. 
  • Computer peripherals intended for use with a computer and weighing less than 100 pounds (monitors, keyboards/keypads, mice/pointing devices, external hard drives (excluding those normally accepted in trade), facsimile machines, document scanners, printers, 3D printers, label printers, digital picture frames. 
  • Small electronic equipment (portable digital music players, VCRs, DVD players, DVRs, digital converter boxes, cable or satellite receivers, projectors including those with DVD player capability). 
  • Small-scale servers.
  • Televisions.
  • Gift cards and other currency (foreign or domestic).
  • Jewelry. 
  • Sexual and explicit items. 
  • Items resembling body parts. 
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